Sunday, April 1, 2012

Physically Based Rendering, Second Edition: From Theory To Implementation

Physically Based Rendering, Second Edition
Physically Based Rendering, Second Edition: From Theory To Implementation
by Matt Pharr, Greg Humphreys
4.9 out of 5 stars(26)

Buy new: $103.00 $65.94
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Review & Description

Physically Based Rendering, 2nd Edition describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation. A method - known as 'literate programming'- combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, you will learn to design and employ a full-featured rendering system for creating stunning imagery.

    • New sections on subsurface scattering, Metropolis light transport, precomputed light transport, multispectral rendering, and much more.
    • Includes a companion site complete with source code for the rendering system described in the book, with support for Windows, OS X, and Linux. Please visit, www.pbrt.org.
    • Code and text are tightly woven together through a unique indexing feature that lists each function, variable, and method on the page that they are first described.

    Product Details

    • Amazon Sales Rank: #44791 in Books
    • Published on: 2010-07-12
    • Original language: English
    • Number of items: 1
    • Dimensions: 1.80" h x 7.60" w x 9.30" l, 5.45 pounds
    • Binding: Hardcover
    • 1200 pages

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