Sunday, April 1, 2012

Real-Time Rendering, Third Edition

RealTime Rendering
Real-Time Rendering, Third Edition
by Tomas Akenine-Moller, Eric Haines, Naty Hoffman
4.9 out of 5 stars(21)

Buy new: $89.00 $66.75
41 used & new from $64.00

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Review & Description

Thoroughly revised, this third edition focuses on modern techniques used to generate synthetic three-dimensional images in a fraction of a second. With the advent or programmable shaders, a wide variety of new algorithms have arisen and evolved over the past few years. This edition discusses current, practical rendering methods used in games and other applications. It also presents a solid theoretical framework and relevant mathematics for the field of interactive computer graphics, all in an approachable style.

Product Details

  • Amazon Sales Rank: #29078 in Books
  • Published on: 2008-07-31
  • Original language: English
  • Number of items: 1
  • Dimensions: 1.90" h x 6.30" w x 9.30" l, 4.00 pounds
  • Binding: Hardcover
  • 1045 pages

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